Год выпуска: 2018 Жанр: ADV, RTS, Brothel, Sim, Erotic, Corruption, Strategy, Management, Fantasy Цензура: Отсутствует Разработчик/Издатель: www.patreon.com/darotgames Платформа: PC/Windows Тип издания: Оригинальная (лицензионная) Таблэтка: Не требуется Версия: v.1.0 Язык игры: Русский/Английский Язык интерфейса: Русский/Английский
Описание: Об этой игре: Это стратегия, эротическая игра, где вы строите свой небольшой “развлекательный комплекс”. Вы начинаете как владелец небольшой таверны на большой дороге между двумя большими городами. Классический фэнтезийный мир. Рыцари, кузнецы, амазонки, священники, разбойники, русалки и т. д. Уставшие путешественники рады встретить место, где можно удовлетворить свои потребности. Для крестьянина будет достаточно просто что-нибудь съесть.Еда, вода и хороший отдых для рыцаря и его боевого коня. А принцу захочется вкусно поесть, выпить старого вина и поспать в лучших апартаментах, пока музыканты играют тихую музыку.
И да, почти все они хотят девочек. Разных девушек. Иногда даже не человеческих девушек (Ох уж эти усталые эльфы и влюбленные феи). Заметьте, что все ваши работники-девушки. Или, лучше сказать, "женщины" (да, есть некоторые виды, такие как кентавры в конюшнях и русалки в озере и так далее). Удовлетворяя все свои потребности, путешественники будут платить вам золотом.
Так что позже вы узнаете, что у вас есть не просто небольшая таверна, но и городок с гостиницей, конюшнями, фермой, озером и даже храмом, где живет прекрасный ангел милосердия и отдает все, что может, тем, кто хочет, не беря ни монетки. О, боже, эти способные ангелочки…
About this game: It is a strategy erotic game where you build your own small “entertainment complex”. You start as an owner of a small tavern on the high road between two big cities. Classic fantasy world. Knights, blacksmiths, amazons, priests, robbers, mermaids etc. Tired travelers are glad to meet a place to satisfy their needs. For a peasant it will be enough just to eat something. For a knight – food, water and a good rest for him and his battle horse. And prince will want to eat delicious food, drink old wine, and sleep in the best apartments while musicians are playing soft music.
And yes, almost all of them want some girls. Different girls. Sometimes not even a human girls (oh, those fatigued elves and faeries lovers). Notice that ALL your workers are girls. Or, better to say "females" (yeah, there are some species like centaur mares in the stables and mermaids in the lake and so on). Satisfying all their needs, travelers will pay you in gold.
So later you will find out that you have not just a small tavern, but a town with hotel, stables, farm, lake and even a temple, where beautiful Angel of Charity lives and gives everything she can to those who want without taking a coin. Oh, dear, those come-at-able angel girls…
v1.0: Hi, dear friendvert! This is Alice from Darot Games, creators of Brothel City game. Today we have a 2-year anniversary of our Patreon page! During these years we've succeeded in creating a mid-core adult city-builder strategy game that actually has no analogs within the NSFW gaming industry. More than 150 unique sexy illustrations, hours of gameplay, classic economy mechanics and much more! Because of our Page's Birthday, we send a link to Brothel City version 1.0 build to all the Patrons who supported us for more than $20 during these 2 years and it doesn't matter if you are still with us, or quit supporting because of some reasons - you made your contribution to the creation of the game.
January 2018 Build This month we were focused on polishing the game, fixing lots of small bugs, and, what is more important:
The game should not lag anymore.
Yes, it was long and hard work for our programmer to re-write tons of code in order to make the game run fast and smooth even if you have thousands of citizens, lodgers, travelers, and girls.
Now you can see the Shyness falling images before the illustration of decree that reduces it.
Now you can remove Huntress' traps - click on it and there will be an option to demolish.
You know, we knew about this problem long ago but we always left it for future, never having enough courage to say "OK, it needs to be done. Yes, we understand it will delay other features and probably it doesn't look like something that requires lots of work." But we did it.
Also, we've fixed lots of mistakes and typing errors through all the texts in game.
A new girl was added - Farmgirl - Country Girls Make Do, if you know what I mean ;)
New sprites for Orcs and Ghosts.
The game's exe icon has been updated - hope you'll like it :)
Before we used Souteneur's art for Jessie and it was created not by Jessie. Now your assistant has her own unique look and art.
There was a problem in the late game where you had not enough bathes and tables for all travelers. Now if you use your city's territory wisely, it will be enough because each Inn now provides 4 tables for eating, Taverns - the same as Inns + 4 tables for drinking, and Hotels - the same as Taverns +4 bathing places and +4 gaiety places.
Also, every Wine Cellar has 4 places for drinking, too.
Now the maximum of Maregirls depends on the number of Aristocrats, not Stalls/Stables - those are Aristocrats who maintain these girls.
Now you will see Priestess of Charity's art as you upgrade your Sisters of Charity.
The road that appears after construction around the building doesn't replace other roads now.
Now you again can see the info about a girl or traveler after clicking her/his body in the building
Tests and your reports clearly showed us that in the late-late game it is impossible to satisfy all the travelers who run too often (especially after the last and a pre-last lands expansion). Thus, the travelers' arrival frequency will not change any more after lands expansion. Unless you play on Hard Difficulty level - in that case, you'll have more and more travelers after lands expansion.
Now you can construct Pond while having Tavern, and you can upgrade it to Pond with a Beach if you have a Hotel.
P. S. Special thanks to Auxilius for ideas of Farmgirl decrees and to AltairPL who made a great job finding tons of small bugs and errors. Thank you, guys! :-*
May the Boobs be with you!
Kisses,
Alice.
November 2018 build Hi, dear friendverts! We are happy to present you November 2018 game build.
Because currently the game has almost reached its city-building part balance, we, as we promised, focused on the 'heavy', 'core' things than on adding some small fixes, also arts are focused on new content than reworking previous (those of you who track the game's evolution for a year or so know what I mean.
For us, this build is sort of determining how successfully we chose the direction of evolving.
* Campaign, Campaign, and Campaign once again. just please have a look - hope you'll enjoy :)
* Have a "debt" gameover often? Now you can store gold at treasuries (5000 in each) and this gold will be used to cover your debt if needed!
* Wanna have fun without thinking too much or wanna face a true economy challenge? Now you can choose the difficulty level! (works in the Free Game mode, not in Campaign)
* Now the check of your cash limit is performed at the moment of tribute (former taxes) only, not every second - so you have time to plan the amount of gold you'll need to have before paying the tribute;
* as in old interface now you can see what needs are satisfied by whom as you select the building on the map.
We want to focus on Campaign in the next game build so please tell us what do you think.
May the Boobs be with you!
October 2018 Game Build
Hi, dear friendverts! We are happy to present you the new October version of the game but first we want to tell you one very important thing for us.
For the first time in these few years of our game creation we finally have ALL THE ARTS DONE and more of that – ALL THE ARTS ARE MADE BY JESSIE!
This means we can say this build has all the city-builder parts done and illustrated, so basically without thinking of Campaign we can call the original city-builder game’s the version 1.0
It means a lot for us and, hope, means a lot for you, dear friendverts!
We are ready to say everything else that will be done and added to the game will be the improvements or add-ons to original game concept done and illustrated as it was meant to be done when Jack created the first game concept.
We’ll definitely consult our 5+ Patrons through the Dev Polls how to make the game better and better and we are sure every next improvement we’ll add to the game will help us become the best adult mid-core strategy.
And now here is the October Brothel City game build list of changes/improvements:
* As one of our Directors ($5+ Patrons) suggested – we’ve exchanged “taxes” with “tribute”.
* New hiring arts for Horsewoman
* New hiring arts for Dancer
* New hiring arts for Dryad
* New hiring arts for Guard
* New hiring arts for Satyr
* New hiring arts for Souteneur
* New hiring arts for Valkyrie
* New hiring arts for Wardress
* New hiring arts for Maregirl – never had their own before
* New hiring arts for Priestess of Charity
* Hard bug fixed: every next time thieves stole more and more gold – this was one of the reasons you lost lots of money in the mid-late game (oh, Goddess! We actually had this bug for half a year already…)
* Because of some censor treats we’ve changed some decrees’ descriptions and pics for the following decrees:
Professional Stallion Care, Manageable Stallions, Full Immersion, Of the same blood, Praising the Beast and Praising the Serpent and we’ve removed one decree – Masking the smell. Maybe later we’ll find something to replace it, but not now.
* New interface element – now you can see the total amount of population you have on the map (all the girls and travellers in and outside of the buildings) and the amount of lodgers – to see it just place your mouse cursor at the new Population tab at the top side of the screen.
* Bug fixed: “160 is not a valid point value. Acess violation at address 0061AF23 in module "BrothelCity.exe" Read of address 00000408.”
* Now it is more easy to see the buildings of the same tier branch with new isometric bright-blue arrows pointing them.
* If you have lots of lags, you can now switch show/hide people on the map with N key;
* If you’ll put your mouse cursor at the Reputation tab, you’ll see the list of travellers available for your current reputation.
* Now you can see whom defeated / won whom – for example, instead “Knight has defeated an Offender” you’ll see “orc / thief” etc. instead of just “Offender”
* Bug fixed when sometimes you could not construct Markets even if you match Faction requirement;
* Now clients who leave destroyed or damaged building will not pay for services.
* As one of our Patrons tipped us: in Campaign mode you will not face Offenders and Sickness because until you’ll find a solution for them.
* Bug fixed – Priestess had Sister’s icon.
* After issuing a decree you’ll see “View art” text instead “Issue a decree”
* Now you can see how soon you should pay tribute and the minimum amount of it. To see this info just place your mouse cursor at the Gold tab.
* Bug fixed: when you could construct 2 high-level buildings near each other ignoring construction radius limit’
* Amazons are too furious thus they don’t take prisoners anymore – always fight till the end.
* Now you can see Languages change tool always and everywhere at the Main Menu.
* Now with the “Show sick only” checkbox enabled at the girls screen you’ll not see the icons of the girls who are not sick.
* Now you have “Show currently available only” checkbox at the Decrees window – no need to scroll down those you cannot issue right now.
* Bug fixed when the tribute’s amount increased even if you had less then 0 gold.
Thank you for being with us and may the Boobs be with you!